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Naim's Place

A living hub for work notes, gaming videos, travel fragments, science writing, software guides, and whatever else becomes worth keeping.

Timeline

From first launch to what comes next.

  1. Naim's Place goes online

    The site opens as a public personal hub with content categories, motion foundations, and an interactive science lab.

  2. Mandelbrot explorer becomes a featured project

    The science section gains a polished interactive fractal explorer with mobile gestures, progressive rendering, experimental precision, and a dedicated article.

  3. Boids simulation enters the lab

    A browser-based flocking experiment joins the science section, exploring how simple local rules can create lifelike group motion.

  4. Conway's Game of Life enters the lab

    The classic cellular automaton joins the homepage as an interactive grid for drawing cells and watching simple neighbour rules create evolving patterns.

  5. Naim's War of Life opens the battlefield

    Life becomes a multi-faction experiment with custom rules, population histories, territorial placement, and mutual diplomacy spanning allegiance, neutrality, and war.

  6. Restricted three-body simulation enters orbit

    A rotating orbital sandbox maps effective-potential contours and local Lagrange-point stability while hundreds of test particles respond to two massive bodies.

  7. Brownian Motion joins the lab

    A particle-motion experiment is planned to explore randomness, diffusion, and the visible texture of microscopic collisions.

  8. Content library expands

    Bio, links, gaming channel, articles, travel notes, media workflows, and editing tools can be layered in as the archive grows.

  9. Particle and fluid experiments

    Potential future studies could explore particle systems, flow fields, fluid behaviour, and other simulations where motion emerges from many small interactions.

Content modes

One identity, multiple lenses.

Searchable archive

Recent signals

Work Guide

Building a cleaner work dashboard

A practical note on turning daily software routines into a dashboard that is easier to scan and maintain.

In progress
Gaming Video

Night run highlights and loadout notes

A space for gaming clips, loadout notes, match breakdowns, and linked highlight reels.

In progress
Travel Photo Log

A small travel log from a long weekend

Short notes, a few selected images, and links out to a fuller external photo album.

In progress
Guides Guide

How I set up my everyday tools

Software setup guides, keyboard-first workflows, and reusable checklists for tools that earn a permanent place.

In progress
Personal Note

Why Naim's Place exists

A personal note about the site, the name, and the kind of trail this archive is meant to leave.

In progress

Science lab

Interactive experiments.

WebGL Fractal field

Shape the equation and explore the boundary.

This experiment renders the Mandelbrot set directly in the browser. Hover over the canvas and use the scroll wheel or pinch gesture to zoom into any point, drag the plane to pan, and tune how the orbit begins.

Canvas Emergent motion

Shape the flock and watch order appear.

Boids simulate flocking through three local rules: steer away from crowding, align with nearby neighbours, and move toward the group. Small slider changes can turn the same agents into swarms, streams, clusters, or wandering constellations.

One outlined agent reveals its perception ring, dashed separation range, neighbour links, local centre, and the flock's average heading. The dashed ring is always one third of perception and marks where separation begins.

Flock running

Cellular automaton B3 / S23

Draw a world, then let its neighbours decide.

Conway's Game of Life has no players and no central controller. A cell is born with exactly three neighbours and survives with two or three. Draw directly on the grid, seed a random field, or advance one generation at a time.

Generation 0

B3/S23: birth at three neighbours; survival at two or three.

Orbital mechanics Restricted three-body problem

Disturb an orbit and map the quiet places.

Two massive bodies shape the motion of a field of tiny, massless particles. Adjust either mass within a narrow range, then reveal a qualitative guide to local stability or the linear character of the five Lagrange points.

The primary remains centred inside an annulus of near-circular orbits spanning both sides of the secondary's path. A small established Trojan population is spread across broad tadpole phases rather than planted directly on L4 and L5. Reset returns to the current field; randomise creates a new annulus. Escapes are not replaced.

System running

About

A personal site with room to change shape.

Naim's Place is designed as a flexible identity system rather than a single-topic blog. It can hold professional notes, gaming content, science articles, travel fragments, guides, and personal writing without forcing them into the same mood.

The design starts minimal and cinematic, then lets each content type shift the surface slightly through colour, motion, and layout.

Contact and links

Find the rest of the signal.